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Among Us VR Review – IGN

Among Us VR Review – IGN

Between Us VR understands what made Innersloth’s murder mystery game so special when it came out in 2018 and brought us endless tricks by putting 10 people inside a spaceship while two impersonators try to kill everyone. This new version of VR is a refreshing experience that relives that thrill while introducing new and exciting dynamics. Although its missing features may be disappointing, what it is here is a great time. At the moment, it is one of the best virtual reality games of the year.

It’s hard to overstate how polished In Us VR is when playing. Schell Games has adapted it to virtual reality well: the cel-shaded 3D art style works great, and the shift to first-person gameplay proves to be a natural. Walking around the map of the Skeld spaceship and using the motion controls to carry out the missions feels more immersive, and equipping the motors with a hand pump and shields by touching the screen is more intuitive than using a gamepad or mouse and keyboard. You can play comfortably while standing or sitting, because the movement is completely smooth and controlled by thumb sticks. There’s no teleportation, but if you’re concerned about motion sickness, optional blinders are available to reduce potential nausea risks, along with sudden turn of the camera.

Between us, virtual reality faithfully recreates the original template, once again dividing us between Crewmates and Impostors. During a 4-10 player online match, Crewmates must complete several randomly assigned missions across The Skeld. Some tasks aren’t particularly exciting, like waiting for data to be transferred, and the real joy comes from the social play around it. With that said, there are several new tasks that make creative use of virtual reality: the administration room has a new retina scanner that requires you to stand still for a few moments, which isn’t very exciting, although a little whack-a-mole of MedBay is an entertaining game.

There is an even greater sense of panic when red lights appear during vandalism.


As an impersonator, your only goal is to convince everyone that you’re just another crewmate, even if you’re sneaky killing other crewmates and trying to get away with it. There are plenty of creative ways to get killed, like jamming doors or causing blackouts (knowing that crooks can see in the dark). Or you can go big by sabotaging the ship by depleting oxygen or causing the reactor to collapse, immediate gains if crew members leave it unfixed for too long. I felt more crawling during a power outage, and there was a greater sense of panic when bright red lights appear during the vandalism.

Once a dead body is discovered, an emergency meeting begins and the real game of deception and detective work begins. If you are a real fellow crew, find out who the scammers are using any suspicious activities you may have witnessed and decide who can be trusted. If you are a fraud, you are proclaiming your innocence, blaming others, and trying to get others to vote with you to buy someone else’s one-way ticket to space. Even after years of playing it, keeping your story straight and succeeding in pinning a kill to someone else is still great, and it’s only enhanced by virtual reality. Getting fired wrongly through no fault on your part can be frustrating, don’t care about being caught as an impostor due to sheer bad luck but the fun of this cat and mouse game is to pick up hidden clues or fool everyone with clever hints and hints. There is a cooldown period before you can strike again, which prevents the skilled crook from unraveling. As always, how well a social game like this works depends on who you’re playing with, but in virtual reality, there’s a greater sense of being when everyone is staring at you.

In virtual reality, there is a greater sense of being when everyone is staring at you.


That’s all true for the regular version of Us, but just having a voice chat built into everyone’s headset solves one of this version’s biggest problems: if you’re using an external audio client like Discord, dead people can still talk and use that cheat, but here they get ghosts Silent at death. Plus, everyone’s ability to speak on the spot makes emergency meetings a highlight of our virtual reality. Using proximity increases tension: knowing that someone’s voice gets louder as you get closer is another way to gather clues, and introduces a new dynamic to matches whether you’re hunting or hunting. Also, you can ask someone to watch you scan your MedBay to prove your innocence without necessarily alerting the scammer to your location. If you’re an impostor, you can try to hide in hatches and eavesdrop on the conversations of other crewmates. Voice chat also makes calling someone in the middle of a lie and seeing a so-called “crew mate” crumble under pressure even more satisfying. And if, for whatever reason, voice chat isn’t for you, there’s also a text chat system that uses pre-set quick chat messages.

There’s a lot that In Us VR does right, but the biggest blow against this version is that it doesn’t have the same content and features as our standard one. This is understandable in some places, since changing gameplay settings like giving yourself a faster walking speed would be an annoying disaster for many people. However, it would be nice to be able to adjust the number of tasks, for example. Cosmetics are also limited at launch, and while Steve Zissou-esque’s little hat is cute, it’s not a double hat.

What is most annoying is the lack of additional maps from among us VR. At launch, there is no Mira HQ, Polus, or Airship – all we have to play with is The Skeld. In fairness, this was also the case when Between Us was launched but many people may not realize it because those maps arrived before they actually went viral. As a result, what’s here seems to have been disappointingly scaled back compared to the current state of Between Us. You also won’t find XP, anonymous voting, or extended roles like Scientist and Mutants. Schell Games says content updates are coming but for now, we don’t know what and when. However, the true longevity of the Between Us comes down to who you play with. Couldn’t play with friends during this review, but even in a lobby full of strangers I had an excellent time. The good news is that there’s multiplayer between Quest 2 and PC, which is a reassuring option given the smaller VR audience.


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